SPACEAGESRELAY NINE
CIVILIAN TRANSFER NETWORK
Join the crew

CREW ASSIGNMENTS

Five ways to answer
the same distress call.

Choose your career with Officer Vale outside the Relay Nine bank. Selection is currently permanent. Every role receives the shared pressure suit, coil carbine and supplies.

Marine pressure suit conceptSUIT CONCEPT / SHARED NATIVE ARMOR

Hold the line.

Marine

Armored front-line crew. Break close threats and use your carbine to cover the advance.

Base integrity
140
Base charge
10

Starting actions

  • Coil StrikeA powered close-range strike against the enemy directly ahead. No reactor charge cost.
  • Breach BurstDischarge a fan of induction rounds up to three tiles ahead. Costs 8 charge; 3 second cooldown.
Operative pressure suit conceptSUIT CONCEPT / SHARED NATIVE ARMOR

Move unseen.

Operative

Precise close combat and phase concealment. Find an opening before the station finds you.

Base integrity
65
Base charge
35

Starting actions

  • Arc KnifeA powered close-range strike against the enemy directly ahead. No reactor charge cost.
  • Phase VeilScramble optical tracking for 12 seconds. Attacking breaks concealment. Costs 10 charge; 20 second cooldown.
Engineer pressure suit conceptSUIT CONCEPT / SHARED NATIVE ARMOR

Make it work.

Engineer

Arc tools and ion projection. Turn reactor charge into controlled damage.

Base integrity
40
Base charge
100

Starting actions

  • Arc WeldA powered close-range strike against the enemy directly ahead. No reactor charge cost.
  • Ion DischargeOverload a selected hostile target with an ion pulse. Costs 12 charge; one casting line; 2 second cooldown.
Medic pressure suit conceptSUIT CONCEPT / SHARED NATIVE ARMOR

Bring everyone home.

Medic

Nanite treatment restores you or another crew member. Keep charge ready for the next emergency.

Base integrity
65
Base charge
90

Starting actions

  • Shock ProbeA powered close-range strike against the enemy directly ahead. No reactor charge cost.
  • Nanite TreatmentRepair a selected crew member with medical nanites. Costs 10 charge; one casting line; 2 second cooldown.
Augment pressure suit conceptSUIT CONCEPT / SHARED NATIVE ARMOR

Become the weapon.

Augment

Reinforced servos and kinetic force. Meet hostile machinery at close range.

Base integrity
100
Base charge
30

Starting actions

  • Servo JabA powered close-range strike against the enemy directly ahead. No reactor charge cost.
  • Kinetic PulseRelease stored actuator energy into adjacent hostile targets. Costs 10 charge; 4 second cooldown.